Wednesday, December 7, 2011

Master Zap moves to Autodesk!!!!

Master Zap is being hired by autodesk to help with mental ray integration. This is a real boon to all us who've been frustrated by autodesk's poor implementation of MR (still have to manually activate production shaders, no iray support in Maya). Looks like my life may be getting easier soon.

Nat Geo's Super Launch special airs soon.

Haven't posted in a while but I've got some cool fire stuff coming up. Finally getting the hang of Maya's air/fuel ratio setting which eliminates the need to fake tanslucency in the opacity ramp. It requires a very different approach than other methods and I've found it best to sepreate out the smoke/density component from the temperature incandesence. Anywho, the link below give info on a show I worked on for Nat Geo. The titles and lower thirds are mine but they aren't much to marvel at. What I think I did do well was a graphic explaining the difference between a convential electronic motor and and the navy's new EMALS launch system.

Super Launch

Pretty sure the old system worked fine but apparently the Navy felt like spending more money on some cool new stuff.